Wednesday, November 01, 2006

Design meeting number two

My thesis is plugging along right on schedule--well ahead of schedule as our director leaves us for the month of December. I left with even more food for thought, but at least I know we are on the same page. This production will be very character driven as opposed to being blanketed over by a pretty period. The challenge now is how to let each character's style shine though the limitations of the time period. Guidelines of the period--not limitations. The backdrop will be 1690's, but slightly more opulent, eaggerated and fantastical. Possible a trellis or piece of archtecture as a fonage and periwigs sculpted into cuckolds horns. Hopefully I can stay lucid in this. I've broken through a creative barriar, possibly because I am ignoring baggage. Nothing like a big project to pretend other things don't exist.

But it is great to be back in the creative process. I dread these meetings at first, but I always seem to leave them incerdibly motivated. Of course it helps to have an incredibly intelligent and well spoken director open to ideas.

3 Comments:

Blogger Laura said...

I'm glad to hear you've broken through your creative barrier. I don't know about incredibly intelligent, or well spoken but I've been kicking around some concepts for shows I want to direct one day and I hoep you'll design when I direct them.

November 1, 2006 at 9:33:00 PM CST  
Blogger Chris said...

That sounds like it is going to a really cool show to design I really like that it is going to be character driven instead of a museum pice. Have fun with it Sam.

November 2, 2006 at 1:55:00 PM CST  
Blogger Cathy said...

Sounds like a fun show. I can't wait to see the designs!!!

November 3, 2006 at 7:37:00 PM CST  

Post a Comment

Subscribe to Post Comments [Atom]

<< Home