Design meeting number two
My thesis is plugging along right on schedule--well ahead of schedule as our director leaves us for the month of December. I left with even more food for thought, but at least I know we are on the same page. This production will be very character driven as opposed to being blanketed over by a pretty period. The challenge now is how to let each character's style shine though the limitations of the time period. Guidelines of the period--not limitations. The backdrop will be 1690's, but slightly more opulent, eaggerated and fantastical. Possible a trellis or piece of archtecture as a fonage and periwigs sculpted into cuckolds horns. Hopefully I can stay lucid in this. I've broken through a creative barriar, possibly because I am ignoring baggage. Nothing like a big project to pretend other things don't exist.
But it is great to be back in the creative process. I dread these meetings at first, but I always seem to leave them incerdibly motivated. Of course it helps to have an incredibly intelligent and well spoken director open to ideas.
But it is great to be back in the creative process. I dread these meetings at first, but I always seem to leave them incerdibly motivated. Of course it helps to have an incredibly intelligent and well spoken director open to ideas.




3 Comments:
I'm glad to hear you've broken through your creative barrier. I don't know about incredibly intelligent, or well spoken but I've been kicking around some concepts for shows I want to direct one day and I hoep you'll design when I direct them.
That sounds like it is going to a really cool show to design I really like that it is going to be character driven instead of a museum pice. Have fun with it Sam.
Sounds like a fun show. I can't wait to see the designs!!!
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